Fix vehicles stopping on road ramps and trying to pick up pax.Fix pax getting stuck if their flight’s gate doesn’t exist anymore.Fix save name showing “land_expansion” when saving after expanding the airport – now shows your last saved name.Rework grants UI to better show track list and track description without scrolling.Fix stat for lifetime revenue is not correctly calculated for terminals. Improve flight crew boarding (they’ll try to get to the gate earlier).Limit max interest rate to 50% instead of 500%.Fix cars sometimes spawning underground leading to stuck cars/nothing spawning.Fix issue where a direction change on escalators would mean no pax use them until the sectors are regenerated.Fix road ramp validations – they’re now in-line with the road placement restrictions and tunneling works for them too!.Fix runways possibly placeable off-grid on some occasions.Fix tooltip not disappearing when right-clicking with some tools active.Expand checks on parking lots to specifically check for spawn/despawn connectivity to prevent stuck cars.having 10 dismantle buttons on the selection dialog). Fix nullref that could cause issues related to crosswalks (i.e.Fix sandbox menu trying to save the size making the text disappear.Fix cost display for moving walkways when placing while some material is in storage.Fix garbage trucks sometimes getting stuck when a trash bag is moved into a container while already on the list of tasks for the truck.Fix zone texts sometimes ending up bigger than expected.Add option to ignore admin requirements to the sandbox menu.Remove tunneling restriction when placing roads underneath existing structures.Fix several sector reachability error situations that would end up with sectors showing not accessible even though they are.Add crosswalk to allowed walkable space in the secure area.Add a new mode to the remote gates, they now support Bus and Walk mode.This way you can combine remote bus gates and remote walking gates all on one terminal front! Be sure to share a screenshot of your layout with us! One building idea from our side: You can put these walking gates just a little further than you’d usually place a terminal gate and add remote bus pickups. You can use Sidewalk, Crosswalks, and any modded material that is set up for usage in the secure area (check the Workshop and take a look at the flooring mods). Once switched just connect the gate’s “terminal side” to a door in the terminal. You’ll get different requirements for both and the game only displays the problems for the current mode. To switch the mode just click the gate and select the “Switch Mode” button. This is now possible! Remote gates can now be switched between the bus mode (having a road in front of them) and walking mode (having a sidewalk in front of them). Sometimes you may want your terminal to be small and have several gates in front of it – all reachable by walking from the terminal to the gate – just like the low cost airlines often do!
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